Game相关图书会按更新时间、出版时间和评分持续整理,适合从主题维度系统浏览。
Unity 3.x Game Development Essentials
Will Goldstone
评分 8.1分
Panda3D 1.6 Game Engine Beginner's Guide
Dave Mathews
评分 暂无
Ico
Miyabe, Miyuki
The Castle of the Mist calls for a sacrifice: a horned child, born once a generation. When, on a single night in his thirteenth year, Ico's horns grew long and curved, he knew his time had come. But w
SDL Game Development
Mitchell, Shaun
Designing Games
Tynan Sylvester
评分 9.6分
How do video games resonate with players to become worldwide hits? This practical book shows you how the right combination of story elements, psychology, and game theory can generate emotionally charg
游戏开发入门(数学和物理)
徐芝琦
本书围绕着游戏开发入门必须掌握的数学和物理知识,展开了非常详细及生动的阐述。本书的每个重要知识点都配备了内容丰富、翔实的游戏及视觉案例,帮助读者从浅到深、由点及面地理解和掌握在游戏开发入门时所需基础数学和物理知识。 本书第1章至第6章,主要介绍了游戏开发入门必备的基础数学知识,从最基础的坐标系、向量和矩阵及线性变换,深入到几何图元及几何检测。本书第7章至第11章,则围绕着游戏开发入门所需的基础物理