Physically Based Rendering, Second Edition - Matt Pharr, Greg Humphreys

Physically Based Rendering, Second Edition

Matt Pharr, Greg Humphreys

出版时间

2010-07-12

ISBN

9780123750792

评分

★★★★★
精彩摘录
  • "Physically based approaches to rendering started to be seriously considered by graphics researchers in the 1980s. Whitted’s paper (1980) introduced the idea of using ray tracing for global lighting effects, opening the door to accurately simulating the distribution of light in scenes. The rendered i"
  • "……modern rendering has grown to include ideas from a broad range of disciplines, including physics and astrophysics, astronomy, biology psychology and the study of perception, and pure and applied mathematics. The interdisciplinary nature of rendering is one of the reasons that it is such a fascinat"
用户评论
渲染界圣经
确实是好书。国外的书看着就是比翻译了的容易懂。写的很全面。还没看完
认真修完
好书有木有!!!
涵盖了renderer的方方面面,看完以后才明白,原来渲染器主要是关于概率采样,了解傅里叶变换会看起来比较舒服
包罗万象而深入浅出,渲染必读
标记一个bible给自己助力
断断续续读了很久,其实对游戏行业非GI相关功能开发的人来说多多少少有点屠龙,但是看过就知道这是个增强内力的必经之路
离线渲染入门圣经
收藏