Designing Interfaces - Jenifer Tidwell

Designing Interfaces

Jenifer Tidwell

出版时间

2011-01-06

ISBN

9781449379704

评分

★★★★★
书籍介绍
Users demand applications that are well behaved, good-looking, and easy to use. Your clients or managers demand originality and a short time to market. The good news? UI technology has evolved into a set of best practices and reusable ideas for a wide range of interactive applications today. And Designing Interfaces is a bestseller because it's one of the few reliable resources available to guide you. This book captures UI best practices as design patterns -- solutions to common design problems, tailored to the situation at hand. The updated edition now includes patterns for mobile apps, social networks, and search interfaces, as well as web applications and desktop software. Each pattern contains examples in full color, and practical advice that you can put to use immediately. Design engaging and usable interfaces with more confidence and less guesswork Learn key design concepts that are often misunderstood, such as affordances, visual hierarchy, navigational distance, and the use of color Get recommendations for using specific UI patterns, along with alternatives, and warnings on when not to use them Learn concrete UI ideas that you can mix and recombine as you see fit Experienced designers can use Designing Interfaces as a sourcebook of ideas. Novice designers will find a roadmap to the world of interface and interaction design, with enough guidance to start using these patterns right away.
AI导读
核心看点
  • 系统梳理交互设计模式,提供可复用解决方案
  • 涵盖Web、桌面及移动端等多种应用场景
  • 强调以用户为中心,解决正确的设计问题
适合谁读
  • 交互设计师、UI设计师及前端开发人员
  • 希望系统学习界面设计模式的初学者
  • 需要快速查阅设计参考的工具书使用者
读前提醒
  • 本书为工具书性质,适合按需查阅而非通读
  • 部分案例较旧,需结合现代技术背景理解
  • 建议配合在线资源查看最新模式更新
读者共识
  • 内容系统全面,是交互设计领域的经典参考
  • 阅读体验略显枯燥,类似翻词典或查手册
  • 理论扎实实用,但部分译文阅读稍显吃力

本导读基于书籍简介、目录、原文摘录、短评和书评生成,不等同于全文精读。

精彩摘录
  • "设计师与市场人员的区别在于,作为一名设计师,你试图了解软件的使用者,而一名市场专家希望尽可能了解软件的购买者。"
  • "像 Youtube 和 Flickr 那样的公共服务有时候会把整个首页都设计成浏览界面。这样的网站常常会面临一种有趣的选择:当一个自己有内容的登录用户来到首页的时候,她应该看到她自己的内容还是其他人能看到的特色内容?或者两者俱备?"
  • "当一些工具能很好地支持创造性的活动时,这些创造性的活动可能会引发用户的“心流”(flow)状态。这是一种全神贯注、全心投入的状态,在这个过程中,人们会忽视时间的流逝,忽略其他的干扰,从而让人持续工作好几个小时 —— 这个过程的乐趣本身就是它的汇报。艺术家、运动员、程序员都对这种状态深有体会。"
  • "界面设计真正的艺术在于:解决正确的问题。"
  • "因为好的界面设计并非始于图片,而是始于对人的理解:人们喜欢什么,为什么会使用某种特定的软件,他们可能会怎样与之交互。对使用的人了解得越多,你就越能对他们移情,也越能进行有效的设计。毕竟,软件对于使用它们的人来说,只是达到目的的一种手段,你越能帮助他们达到那些目的,他们就越高兴。"
  • "safe exlporation:When you design almost any kind of software interface, make many avenues of exploration available for users to experiment with, without costing the user anything. People are willing to accept “good enough” instead of “best” if learning all the alternatives might cost time or effort."
  • "change in midstream:This means designers should provide opportunities for people to do that. Make choices available. Don’t lock users into a choice-poor environment with no connections to other pages or functionality unless there’s a good reason to do so. You can also make it easy for someone to sta"
  • "She defines three types of structures based on the user’s primary goal: information, process, and creation.*"
用户评论
some people will thinking this is very corny, but i thought it was cool.simple,different but not less:)我喜欢这样的作者把复杂思想幻化成清澈简单的比喻论述,让人感叹其具有的惊人领悟力、知觉力与富有感染力的表述能力,当然还有高明的教育才华-她让你心悦诚服的接受理解并赞叹她深刻的思想结晶。
太实用了!初学者可以先混个脸熟,然后没事就翻翻。
主要讲的web的设计模式。需要更多深刻和新颖的内容。
Patterns
a bit old school but the content come across time
对我来说,瞅瞅就得了 http://designinginterfaces.com/patterns/
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