Watch Me Play - T. l. Taylor

Watch Me Play

T. l. Taylor

出版时间

2018-11-13

ISBN

9780691165967

评分

★★★★★
书籍介绍

A look at the revolution in game live streaming and esports broadcasting

Every day thousands of people broadcast their gaming live to audiences over the internet using popular sites such as Twitch, which reaches more than one hundred million viewers a month. In these new platforms for interactive entertainment, big esports events featuring digital game competitors live stream globally, and audiences can interact with broadcasters—and each other—through chat in real time. What are the ramifications of this exploding online industry? Taking readers inside home studios and backstage at large esports events, Watch Me Play investigates the rise of game live streaming and how it is poised to alter how we understand media and audiences.

Through extensive interviews and immersion in this gaming scene, T. L. Taylor delves into the inner workings of the live streaming platform Twitch. From branding to business practices, she shows the pleasures and work involved in this broadcasting activity, as well as the management and governance of game live streaming and its hosting communities. At a time when gaming is being reinvented through social media, the potential of an ever-growing audience is transforming user-generated content and alternative distribution methods. These changes will challenge the meaning of ownership and intellectual property and open the way to new forms of creativity.

The first book to explore the online phenomenon Twitch and live streaming games, Watch Me Play offers a vibrant look at the melding of private play and public entertainment.

T. L. Taylor is professor of comparative media studies at the Massachusetts Institute of Technology. Her books include Raising the Stakes and Play between Worlds.

用户评论
Taylor 直接给了电子版,立马读完了…… 架构完整,道理简单,各种术语发明,这才是圈地之作啊!!!
缺乏洞见,都是些老生常谈……
一年後重讀。流暢地總結了遊戲生態的互動/生產和即時社群--對reciprocal relationships動態結構的描述依然感到精確。作為議題總覽的intro在gender performance的開展倒是略為遜色
作者笔力太好了,对于这个领域完全不熟悉读起来还是非常的entertaining
embodiment/authenticity/community/emotional labor
关于游戏直播的ethnographic study
Digital ethnography的代表作之一。写作非常好,对于相关议题不了解的读者也非常友好,但是整个case太满了,有时候堆了好多东西在一个章节里面…
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