Design Research

Brenda Laurel

出版社

The MIT Press

出版时间

2003-10-01

ISBN

9780262122634

评分

★★★★★
书籍介绍

The tools of design research, writes Brenda Laurel, will allow designers "to claim and direct the power of their profession." Often neglected in the various curricula of design schools, the new models of design research described in this book help designers to investigate people, form, and process in ways that can make their work more potent and more delightful. "At the very least," Peter Lunenfeld writes in the preface, "design research saves us from reinventing the wheel. At its best, a lively research methodology can reinvigorate the passion that so often fades after designers join the profession."

The goal of the book is to introduce designers to the many research tools that can be used to inform design as well as to ideas about how and when to deploy them effectively. The chapter authors come from diverse institutions and enterprises, including Stanford University, MIT, Intel, Maxis, Studio Anybody, Sweden?s HUMlab, and Big Blue Dot. Each has something to say about how designers make themselves better at what they do through research, and illustrates it with real world examples--case studies, anecdotes, and images. Topics of this multi-voice conversation include qualitative and quantitative methods, performance ethnography and design improvisation, trend research, cultural diversity, formal and structural research practice, tactical discussions of design research process, and case studies drawn from areas as unique as computer games, museum information systems, and movies. Interspersed throughout the book are one-page "demos," snapshots of the design research experience. Design Research charts the paths from research methods to research findings to design principles to design results and demonstrates the transformation of theory into a richly satisfying and more reliably successful practice.

精彩摘录
  • "第一点,我们先说明什么是设计。说到它的实质意义,可以定义为:它是人类的能力,能够改造或生成一个以前所未有的环境,以满足我们的需求也给予我们生命实质意义。 我们可以用以下例子来了解这个能力的规模和范围:我们现在观察测试一下,我们可以在什么环境中览一句话一一在书店,在家里,在图书馆,在办公室,在火车内,等等。这些环境还能保持完全天然的可能性几乎是零,里面的植物已经经过人的修剪和安排放置,有些植物甚至已经经过基因改造,成了新的品种。当今我们改造世界的能力已达到一个高峰,地球上只有极少方面还保留了原始状态,仔细观察,我们的生活已完全受到不同设计结果的影响 我们所居住的世界环境结构和形式,完全受到人类设"
  • "在一个理想产品开发过程中,用户需求是在营销战略和技术需求阶段产生的,用户需求直接聚焦于产品的使用者他们的行为、目标和需要。集合用户需求是一个高度协作的过程,这体现在设计师之间与产品开发团队(营销、工程、内容/编辑、管理),以及设计师与消费者之间。基于在市场研究(人口学、技术图形、特定群体、市场细分)和设计研究(用户访谈、情境询问、产品竞争分析)的融合,用户需求在功能上确保商业和目标市场与直接用户目标与需求一致。 不幸的是,在这一过程中,设计师常常很晚加入一在战略和需求阶段之后一并被告知时间不够,预算不足,或者仅仅是对于设计研究或用户需求没有兴趣。不管设计师什么时候进入产品的过程中来,快速地探索"
用户评论
果然只有是跟design research沾边略有权威的书,都会不期而遇俺们chair的大名 >,<
大学必读,糟糕……
到位啊
Design Research重要的参考书目
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