The Art of Blizzard - Nick Carpenter

The Art of Blizzard

Nick Carpenter

出版时间

2013-02-12

ISBN

9781608870271

评分

★★★★★
书籍介绍

Over the past two decades, Blizzard Entertainment has had a tremendous impact on the world of games and global pop culture. From its humble beginnings as a three-person console-game development studio in 1991 to the creation of the blockbuster Warcraft®, StarCraft®, and Diablo® series, Blizzard has a history of crafting stunning worlds of science fiction and fantasy. The company’s distinctive gameplay and storytelling styles have captivated an international audience numbering in the tens of millions whose passion cannot be quelled.

Twenty years after Blizzard opened its doors, the company’s World of Warcraft® boasts the title of the world’s most popular subscription-based massively multiplayer online role-playing game, and the studio is widely recognized as one of the leaders in creatively driven game development.

An epic volume of art and behind-the-scenes insights, The Art of Blizzard® celebrates the studio’s genesis by examining the creative forces behind these games and showcasing their artistry through more than 700 pieces of concept art, paintings, and sketches. Commentary on the art is provided by Blizzard Entertainment’s own Nick Carpenter, Sam Didier, and Chris Metzen, who’ve each played important roles in shaping Blizzard’s game universes over the years.

Nick Carpenter is vice president of art and cinematic development at Blizzard Entertainment; Sam Didier is senior art director at Blizzard Entertainment; Chris Metzen is senior vice president of story and franchise development at Blizzard Entertainment. They live in Southern California.

用户评论
今天拿到书了,还没来得及看。
非玩家也许不知道,这个世界可能只有暴雪能比肩甚至超越Weta,所以说明年魔兽电影的设定集也许会更精彩。
人设10分,场景10分,氛围10,无敌!完美!
一本勾起很多美好回忆的书
游戏美术宝典
用插图回顾了暴雪公司20年的历史,它陪你度过了几年?
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