书籍介绍
这本书最锋利处,是它把'用户喜欢产品'这件事彻底拆穿:用户并非因为产品好而爱它,而是因为产品让他们更喜欢了自己。于是产品经理的战场从'功能堆砌'转向了一个反直觉的命题——让使用者变得更强、更出色。它追问的不是点击付款那一刻,而是付款之后:用户现在能做什么、愿意向别人炫耀什么、会不会主动推荐。这一转向,让'好产品'的标准从'好用'升级到了'让用户为自己尖叫'。有意思的是,读者评价两极分明:有人称它为'年度最佳',核心观念'被同类观点更进一步';也有人苦于'前50页之后就乏善可陈、缺少例子'。它适合那些不满足于做'完整的产品'、想追问'为什么同样定价推广,有的产品就是更成功'的人;但如果你期待一本步骤详尽的工具书,可能会失望。
作者简介
Kathy Sierra created the award-winning Head First programming book series that has sold over 1 million copies, and includes the longest-running tech bestsellers of the past decade. Her background is in developing education games and software for the motion picture industry, and she also created the first interaction design courses for UCLA Entertainment Studies. For more than 15 years she's been helping large companies, small start-ups, non-profits, and educators rethink their approach to user experience, and build sustainable, genuine loyalty.