WebGL Programming Guide - Kouichi Matsuda

WebGL Programming Guide

Kouichi Matsuda

出版社

出版时间

2013-01-01

ISBN

9780321902924

评分

★★★★★
书籍介绍

This is the Rough Cut version of the printed book.

WebGL brings plugin-free 3D to the web, enabling you to create sophisticated interactive 3D graphics right inside web browsers – perfect for games, user interfaces, and information visualization. The WebGL Programming Guide will help you get started quickly with interactive WebGL 3D programming, even if you have no prior knowledge of HTML5, JavaScript, 3D computer graphics, mathematics, or OpenGL.

You’ll learn step-by-step, through realistic examples, building your skills as you move from simple to complex solutions for building visually appealing web pages and 3D applications with WebGL. WebGL and 3D pioneers Dr. Kouichi and Dr. Rodger Lea offer easy-to-understand tutorials on every technology you’ll need, plus 100 sample programs, each demonstrating a specific WebGL topic.

You’ll move from basic techniques such as rendering, animating, and texturing triangles, all the way to advanced techniques such as lighting, interacting with 3D objects, fogging, shadowing and working with 3D models generated by 3D authoring tools. This book won’t just teach you WebGL programming best practices: it will give you a library of code you can use to jumpstart your own WebGL projects.

目录
Table of Contents
Contents
Chapter 1. An overview of WebGL
Advantages of WebGL
WebGL is derived from OpenGL

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用户评论
终于有一本专业的 WebGL 书了,但可能是期望太高了吧,翻了一遍感觉挺失望的,希望能多些中高级的内容
为了做web跳这样的坑,我觉得自己疯了
best for beginner
循序渐进,每个步骤都有概念图和demo真心难得
书写得很清楚,有时候甚至觉得有些啰嗦,但作者结合代码、配图讲解的风格很适合入门,而且基本上是增量式的。基本的主题都涵盖到了。书中有一些坐标计算的小错误。如果想深入一些应该看专业讲CG的书,本书更适合小白入门或者是已有OPENGL经验的人来快速上手用的。
浅显易懂,一本很好的WebGL入门,然而随书代码结构不清晰,注释大量夹杂日文
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